Building in public
Open Source
I build research software for embodied and 3D vision, alongside practical systems for agent collaboration and developer workflows. This page keeps the focus on two representative projects from each direction.
Research software
Embodied and 3D Vision
Open research systems for photorealistic navigation and generalizable object pose estimation.
Agent ecosystem
Tools for Agent-Heavy Work
Focused tools for understanding how developers work with agents and for keeping multi-agent projects coordinated.
Developer identity
VibePortrait
Turns coding conversations into a visual developer portrait, surfacing working style, communication patterns, and technical preferences.
Agent collaboration
Team Collab
A practical collaboration protocol for agent-heavy projects, with handoffs, checkpoints, shared project state, and Feishu automation.